Lesson Plan
Overview
In this two-lesson
series (Playground Modeling K-2 and Playground
Mapping K-2), children will use and
develop their spatial-visualization skills as they learn to represent features
and physical objects on their playground.
Working in groups, students will use everyday classroom materials
(blocks, crayons, counters, etc.) to build a simple physical model of their
school playground. This activity
will introduce mathematical ideas of perspective and scale. In the second lesson (Playground
Mapping K-2), children will examine a satellite image and corresponding map, and
then use their playground model to draw their own map of the playground.
As extensions, children can use their models and maps to locate (and
measure between) objects on the playground, and to think about plant and animal
habitats on the playground and how humans can affect those habitats.
|
Lesson Sequence |
Please see the Foundations: Maps and Images module description. |
|
Lesson Level |
|
|
Math Connections |
|
|
Science
Connections |
|
|
Human
Connections |
|
|
Lesson
Assessment Tools |
Assessment
and Standards Summary Table |
Materials
Pencil and crayons
Large sheets of
paper to represent the playground space
Blocks and other
materials for building a miniature playground
Procedures
I. Assessing Prior Knowledge
Background
for the teacher. By the end of this lesson,
children should be developing understanding of scale, as well as the idea that
symbols can represent physical objects.
Models are usually miniature versions of "the real thing." Ideally, all parts of the model are
scaled down (or up) equally. For
example, it would not make sense to have a toy car or a doll-house with some
very small parts as well as some full-size parts. The parts should be proportional
to one another as they appear in the real object. The same goes for the distance
between objects in a model. The
distances in the model should be proportional to the distances they represent
in the actual physical space. In
addition students should understand that some models look very much like the
real thing -- like a toy car or doll house -- but other models are simplified
like building, car, or airplane that might be constructed with Legos.
Begin
to assess children's understandings of scale and modeling by asking them if
they know what a "model" is.
Students might take several minutes to look around the room to identify
any objects that a "models" of another physical object.
1.
Build on the
previous discussion by displaying one or two models from your classroom or
school. (The globe, a dollhouse,
model cars, etc.) Engage children in discussion about ways in which scientists
and mathematicians use models to help them understand and explain interesting
things that may be too small or too big to study on their own. (For example, it would be impossible to
bring a real car into the classroom, although a small model car fits easily.)
2. Ask students to share observations about the model(s) and any thoughts or questions that they have about the model. This discussion will give you and the students a starting point for the rest of lesson.
This
activity requires ample space. You
might choose to do it in the hallway, or clear a large area on the floor in
your classroom. You could also
have one group build at a time, and record their work with a digital camera so
that their model can be dismantled to make room for the next group.
1.
Provide each "architectural team" with a paper mat that represents the
playground. As much as possible,
customize these sheets according to the shape and size of your playground and
the amount of space you have in your classroom. Paper mats that measure about 3 feet by 3 feet would
be ideal. Carefully select
classroom materials that students will be building with to be proportional to
the building space; the larger the blocks for example, the larger the building
space. You want the relationships
between equipment size and playground space to be realistic so that children can
explore scale.
3. Using blocks, markers, paper, other
math manipulatives, or any other materials in the classroom, each team should
build a model of the playground.
Using markers, the students might wish to label the structures that they
build.
4. Once all of the teams have completed
their models, allow for plenty of sharing and discussion time so that children
can make comparisons between the models.
Focus the discussion on differences between the sizes of the structures
and space between the structures that each team used, as well as the
orientation of each model.
Possible questions might include. . .
-
How did you
decide how big different pieces of equipment should be?
-
How did you
decide where to place objects?
-
What did you
use to represent the slide? The swings? Other objects
-
How are your
models the same? How are they
different?
The class should come to the conclusion that it would be helpful if some standards were used when making the models. While each team may be able to interpret their model, other teams may struggle because they don't have enough information or there is a difference between how the viewer and builder are thinking about the model. This conversation will get kids thinking about the need for a consistent scale, a symbol key and compass, even if they do no know what these systems are called or how they work.
The
assessment activity for this lesson may be used as a springboard for the
following lesson as well. Ask
students to think about their physical models as an example as they answer the
following question:
1) What if you had a friend that lived in
another state who was interested in your playground? You certainly couldn't mail him or her your existing model
complete with the blocks and other materials you used. How could you use your model to create
something that you could mail to a
friend that would still illustrate what your playground is like?
1. Children may
enjoy creating shoebox dioramas of their bedrooms or other place they know
well.
2. Invite children to search for models
outside of school and share their findings with the class.
3. Invite an architect, zoo planner, or museum curator to speak to the class about how they use physical models in their professional careers. Have students develop a class story based upon a career of their choosing, and act out the story using each other as "models".